Fire King Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Fire King Avatar Arvata
R Rarity
Fire King Avatar Arvata
R Rarity
Fire King Avatar Arvata
FIRE 4
Fire King Avatar Arvata
  • ATK:

  • 1800

  • DEF:

  • 200


When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.

R Rarity
Fire King Avatar Barong
R Rarity
Fire King Avatar Barong
R Rarity
Fire King Avatar Barong
FIRE 4
Fire King Avatar Barong
  • ATK:

  • 1800

  • DEF:

  • 200


If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".

SR Rarity
Fire King Courtier Ulcanix
SR Rarity
Fire King Courtier Ulcanix
SR Rarity
Fire King Courtier Ulcanix
FIRE 4
Fire King Courtier Ulcanix
  • ATK:

  • 800

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, add 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, except "Fire King Courtier Ulcanix", then you can make this card's Level become that added monster's. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King High Avatar Garunix" from your Deck in Defense Position. You can only use each effect of "Fire King Courtier Ulcanix" once per turn.

UR Rarity
Fire King High Avatar Garunix
UR Rarity
Fire King High Avatar Garunix
UR Rarity
Fire King High Avatar Garunix
FIRE 8
Fire King High Avatar Garunix
  • ATK:

  • 2700

  • DEF:

  • 1700


During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".

UR Rarity
Fire King High Avatar Kirin
UR Rarity
Fire King High Avatar Kirin
UR Rarity
Fire King High Avatar Kirin
FIRE 8
Fire King High Avatar Kirin
  • ATK:

  • 2400

  • DEF:

  • 200


During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.

UR Rarity
Legendary Fire King Ponix
UR Rarity
Legendary Fire King Ponix
UR Rarity
Legendary Fire King Ponix
FIRE 1
Legendary Fire King Ponix
  • ATK:

  • 500

  • DEF:

  • 200


If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.

UR Rarity
Sacred Fire King Garunix
UR Rarity
Sacred Fire King Garunix
UR Rarity
Sacred Fire King Garunix
FIRE 8
Sacred Fire King Garunix
  • ATK:

  • 2700

  • DEF:

  • 1700


If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

R Rarity
Fire King Island
R Rarity
Fire King Island
R Rarity
Fire King Island
Spell Field
Fire King Island

    If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.

    SR Rarity
    Fire King Sanctuary
    SR Rarity
    Fire King Sanctuary
    SR Rarity
    Fire King Sanctuary
    Spell Continuous
    Fire King Sanctuary

      When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.

      SR Rarity
      Fire King Sky Burn
      SR Rarity
      Fire King Sky Burn
      SR Rarity
      Fire King Sky Burn
      Spell Quick
      Fire King Sky Burn

        Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.

         Rarity
        Dominus Impulse
         Rarity
        Dominus Impulse
         Rarity
        Dominus Impulse
        Trap Normal
        Dominus Impulse

          If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

          UR Rarity
          Infinite Impermanence
          UR Rarity
          Infinite Impermanence
          UR Rarity
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

            Extra Deck

            SR Rarity
            Amphibious Swarmship Amblowhale
            SR Rarity
            Amphibious Swarmship Amblowhale
            SR Rarity
            Amphibious Swarmship Amblowhale
            FIRE
            Amphibious Swarmship Amblowhale
            • ATK:

            • 2600

            • LINK-4

            Link Arrow:

            Left

            Right

            Bottom

            Bottom-Right


            2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.

            SR Rarity
            Dharc the Dark Charmer, Gloomy
            SR Rarity
            Dharc the Dark Charmer, Gloomy
            SR Rarity
            Dharc the Dark Charmer, Gloomy
            DARK
            Dharc the Dark Charmer, Gloomy
            • ATK:

            • 1850

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

            SR Rarity
            Hiita the Fire Charmer, Ablaze
            SR Rarity
            Hiita the Fire Charmer, Ablaze
            SR Rarity
            Hiita the Fire Charmer, Ablaze
            FIRE
            Hiita the Fire Charmer, Ablaze
            • ATK:

            • 1850

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

            UR Rarity
            Promethean Princess, Bestower of Flames
            UR Rarity
            Promethean Princess, Bestower of Flames
            UR Rarity
            Promethean Princess, Bestower of Flames
            FIRE
            Promethean Princess, Bestower of Flames
            • ATK:

            • 2700

            • LINK-3

            Link Arrow:

            Left

            Right

            Bottom


            2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

            UR Rarity
            Relinquished Anima
            UR Rarity
            Relinquished Anima
            UR Rarity
            Relinquished Anima
            DARK
            Relinquished Anima
            • ATK:

            • 0

            • LINK-1

            Link Arrow:

            Top


            1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

            UR Rarity
            Salamangreat Raging Phoenix
            UR Rarity
            Salamangreat Raging Phoenix
            UR Rarity
            Salamangreat Raging Phoenix
            FIRE
            Salamangreat Raging Phoenix
            • ATK:

            • 2800

            • LINK-4

            Link Arrow:

            Top

            Bottom-Left

            Bottom

            Bottom-Right


            2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.

            UR Rarity
            Salamangreat Sunlight Wolf
            UR Rarity
            Salamangreat Sunlight Wolf
            UR Rarity
            Salamangreat Sunlight Wolf
            FIRE
            Salamangreat Sunlight Wolf
            • ATK:

            • 1800

            • LINK-2

            Link Arrow:

            Top

            Bottom


            2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.

            UR Rarity
            Garunix Eternity, Hyang of the Fire Kings
            UR Rarity
            Garunix Eternity, Hyang of the Fire Kings
            UR Rarity
            Garunix Eternity, Hyang of the Fire Kings
            FIRE
            Garunix Eternity, Hyang of the Fire Kings
            • ATK:

            • 3000

            • DEF:

            • 2000


            2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.

            UR Rarity
            Super Starslayer TY-PHON - Sky Crisis
            UR Rarity
            Super Starslayer TY-PHON - Sky Crisis
            UR Rarity
            Super Starslayer TY-PHON - Sky Crisis
            DARK
            Super Starslayer TY-PHON - Sky Crisis
            • ATK:

            • 2900

            • DEF:

            • 2900


            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

            Need 22 UR

            UR Rarity
            Fire King High Avatar Garunix1 card
            UR Rarity
            Fire King High Avatar Kirin3 card
            UR Rarity
            Kurikara Divincarnate2 card
            UR Rarity
            Legendary Fire King Ponix1 card
            UR Rarity
            Sacred Fire King Garunix3 card
            UR Rarity
            Daigusto Emeral1 card
            UR Rarity
            Dingirsu, the Orcust of the Evening Star1 card
             Rarity
            Divine Golden Shadow Dragon Dragluxion1 card
            UR Rarity
            Evilswarm Exciton Knight1 card
            UR Rarity
            Garunix Eternity, Hyang of the Fire Kings3 card
            UR Rarity
            Light Dragon @Ignister1 card
            UR Rarity
            Tornado Dragon1 card
             Rarity
            Seventh Tachyon3 card

            Main: 40 Extra: 15

            SR Rarity
            3 cardDroll & Lock Bird
            SR Rarity
            3 cardDroll & Lock Bird
            Droll & Lock Bird
            WIND 1
            Droll & Lock Bird
            • ATK:

            • 0

            • DEF:

            • 0


            If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


            R Rarity
            1 cardFire King Avatar Arvata
            R Rarity
            1 cardFire King Avatar Arvata
            Fire King Avatar Arvata
            FIRE 4
            Fire King Avatar Arvata
            • ATK:

            • 1800

            • DEF:

            • 200


            When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.


            R Rarity
            1 cardFire King Avatar Barong
            R Rarity
            1 cardFire King Avatar Barong
            Fire King Avatar Barong
            FIRE 4
            Fire King Avatar Barong
            • ATK:

            • 1800

            • DEF:

            • 200


            If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".


            R Rarity
            1 cardFire King Avatar Rangbali
            R Rarity
            1 cardFire King Avatar Rangbali
            Fire King Avatar Rangbali
            FIRE 4
            Fire King Avatar Rangbali
            • ATK:

            • 1600

            • DEF:

            • 200


            If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.


            SR Rarity
            2 cardFire King Courtier Ulcanix
            SR Rarity
            2 cardFire King Courtier Ulcanix
            Fire King Courtier Ulcanix
            FIRE 4
            Fire King Courtier Ulcanix
            • ATK:

            • 800

            • DEF:

            • 2000


            If this card is Normal or Special Summoned: You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, add 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, except "Fire King Courtier Ulcanix", then you can make this card's Level become that added monster's. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King High Avatar Garunix" from your Deck in Defense Position. You can only use each effect of "Fire King Courtier Ulcanix" once per turn.


            UR Rarity
            1 cardFire King High Avatar Garunix
            UR Rarity
            1 cardFire King High Avatar Garunix
            Fire King High Avatar Garunix
            FIRE 8
            Fire King High Avatar Garunix
            • ATK:

            • 2700

            • DEF:

            • 1700


            During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".


            UR Rarity
            3 cardFire King High Avatar Kirin
            UR Rarity
            3 cardFire King High Avatar Kirin
            Fire King High Avatar Kirin
            FIRE 8
            Fire King High Avatar Kirin
            • ATK:

            • 2400

            • DEF:

            • 200


            During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.


            UR Rarity
            2 cardKurikara Divincarnate
            UR Rarity
            2 cardKurikara Divincarnate
            Kurikara Divincarnate
            FIRE 1
            Kurikara Divincarnate
            • ATK:

            • 1500

            • DEF:

            • 1500


            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.


            UR Rarity
            1 cardLegendary Fire King Ponix
            UR Rarity
            1 cardLegendary Fire King Ponix
            Legendary Fire King Ponix
            FIRE 1
            Legendary Fire King Ponix
            • ATK:

            • 500

            • DEF:

            • 200


            If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.


            N Rarity
            1 cardRescue-ACE Fire Attacker
            N Rarity
            1 cardRescue-ACE Fire Attacker
            Rescue-ACE Fire Attacker
            FIRE 6
            Rescue-ACE Fire Attacker
            • ATK:

            • 2200

            • DEF:

            • 2200


            If a "Rescue-ACE" monster(s) is Normal or Special Summoned to your field, except "Rescue-ACE Fire Attacker" (except during the Damage Step): You can Special Summon this card from your hand. If a card(s) is added to your opponent's hand, except by drawing it (except during the Damage Step): You can draw 2 cards, then discard 1 card. You can only use each effect of "Rescue-ACE Fire Attacker" once per turn.


            SR Rarity
            3 cardRescue-ACE Impulse
            SR Rarity
            3 cardRescue-ACE Impulse
            Rescue-ACE Impulse
            FIRE 3
            Rescue-ACE Impulse
            • ATK:

            • 1500

            • DEF:

            • 1500


            During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn.


            UR Rarity
            3 cardSacred Fire King Garunix
            UR Rarity
            3 cardSacred Fire King Garunix
            Sacred Fire King Garunix
            FIRE 8
            Sacred Fire King Garunix
            • ATK:

            • 2700

            • DEF:

            • 1700


            If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.


            SR Rarity
            1 cardDark Hole
            SR Rarity
            1 cardDark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              SR Rarity
              3 cardFinal Bringer of the End Times
              SR Rarity
              3 cardFinal Bringer of the End Times
              Final Bringer of the End Times
              Spell Quick
              Final Bringer of the End Times

                Target 1 monster you control and 1 card your opponent controls; destroy them. You can only activate 1 "Final Bringer of the End Times" per turn.


                R Rarity
                2 cardFire King Island
                R Rarity
                2 cardFire King Island
                Fire King Island
                Spell Field
                Fire King Island

                  If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.


                  SR Rarity
                  3 cardFire King Sanctuary
                  SR Rarity
                  3 cardFire King Sanctuary
                  Fire King Sanctuary
                  Spell Continuous
                  Fire King Sanctuary

                    When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.


                    SR Rarity
                    3 cardFire King Sky Burn
                    SR Rarity
                    3 cardFire King Sky Burn
                    Fire King Sky Burn
                    Spell Quick
                    Fire King Sky Burn

                      Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.


                      SR Rarity
                      3 cardPot of Extravagance
                      SR Rarity
                      3 cardPot of Extravagance
                      Pot of Extravagance
                      Spell Normal
                      Pot of Extravagance

                        At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                        Tag(s):

                         Rarity
                        3 cardSeventh Tachyon
                         Rarity
                        3 cardSeventh Tachyon
                        Seventh Tachyon
                        Spell Normal
                        Seventh Tachyon

                          Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                          UR Rarity
                          1 cardDaigusto Emeral
                          UR Rarity
                          1 cardDaigusto Emeral
                          Daigusto Emeral
                          WIND
                          Daigusto Emeral
                          • ATK:

                          • 1800

                          • DEF:

                          • 800


                          2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                          UR Rarity
                          1 cardDingirsu, the Orcust of the Evening Star
                          UR Rarity
                          1 cardDingirsu, the Orcust of the Evening Star
                          Dingirsu, the Orcust of the Evening Star
                          DARK
                          Dingirsu, the Orcust of the Evening Star
                          • ATK:

                          • 2600

                          • DEF:

                          • 2100


                          2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                           Rarity
                          1 cardDivine Golden Shadow Dragon Dragluxion
                           Rarity
                          1 cardDivine Golden Shadow Dragon Dragluxion
                          Divine Golden Shadow Dragon Dragluxion
                          LIGHT
                          Divine Golden Shadow Dragon Dragluxion
                          • ATK:

                          • 2500

                          • DEF:

                          • 3000


                          2 Level 8 monsters If this card is Special Summoned from the Extra Deck: You can add 1 "Galaxy" or "Tachyon" card from your Deck to your hand. You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 Rank 8 Dragon Xyz Monster with 3000 ATK, using this card you control as material (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can attach 1 "Galaxy" monster from your Extra Deck to it. You can only use each effect of "Divine Golden Shadow Dragon Dragluxion" once per turn.


                          UR Rarity
                          1 cardEvilswarm Exciton Knight
                          UR Rarity
                          1 cardEvilswarm Exciton Knight
                          Evilswarm Exciton Knight
                          LIGHT
                          Evilswarm Exciton Knight
                          • ATK:

                          • 1900

                          • DEF:

                          • 0


                          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                          SR Rarity
                          1 cardFull Armored Utopic Ray Lancer
                          SR Rarity
                          1 cardFull Armored Utopic Ray Lancer
                          Full Armored Utopic Ray Lancer
                          WATER
                          Full Armored Utopic Ray Lancer
                          • ATK:

                          • 2500

                          • DEF:

                          • 600


                          3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                          UR Rarity
                          3 cardGarunix Eternity, Hyang of the Fire Kings
                          UR Rarity
                          3 cardGarunix Eternity, Hyang of the Fire Kings
                          Garunix Eternity, Hyang of the Fire Kings
                          FIRE
                          Garunix Eternity, Hyang of the Fire Kings
                          • ATK:

                          • 3000

                          • DEF:

                          • 2000


                          2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.


                          R Rarity
                          1 cardKikinagashi Fucho
                          R Rarity
                          1 cardKikinagashi Fucho
                          Kikinagashi Fucho
                          WIND
                          Kikinagashi Fucho
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          2 Level 1 monsters Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card.


                          UR Rarity
                          1 cardLight Dragon @Ignister
                          UR Rarity
                          1 cardLight Dragon @Ignister
                          Light Dragon @Ignister
                          LIGHT
                          Light Dragon @Ignister
                          • ATK:

                          • 2300

                          • DEF:

                          • 1500


                          2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.


                          SR Rarity
                          3 cardNumber 105: Battlin' Boxer Star Cestus
                          SR Rarity
                          3 cardNumber 105: Battlin' Boxer Star Cestus
                          Number 105: Battlin' Boxer Star Cestus
                          FIRE
                          Number 105: Battlin' Boxer Star Cestus
                          • ATK:

                          • 2500

                          • DEF:

                          • 1600


                          3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.


                          SR Rarity
                          1 cardThunder End Dragon
                          SR Rarity
                          1 cardThunder End Dragon
                          Thunder End Dragon
                          LIGHT
                          Thunder End Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 2000


                          2 Level 8 Normal Monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.


                          UR Rarity
                          1 cardTornado Dragon
                          UR Rarity
                          1 cardTornado Dragon
                          Tornado Dragon
                          WIND
                          Tornado Dragon
                          • ATK:

                          • 2100

                          • DEF:

                          • 2000


                          2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.


                          master-duel
                          Fire King
                          5







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